Still alive... barely

Hey everyone!

Apologies for the long wait. After many weeks of brutal workloads, I finally have the physical and mental capacity to work on this project again. Unfortunately, this won't mean any gameplay updates anytime soon, as my current focus is on a tool for the writers. I won't get into boring details, the point is that the current bottleneck is transferring all the scripts they made for the game into the game's actual code. I'm making a tool that will both make their work easier, and also allow me to instantly move anything they make straight into the game.

I know I made this promise several times before, but this time I plan to deliver for real: if this works out, updates should be as fast as the writers can create new scenes. This should also free up my time to focus more on the game mechanics, as well as testing (which I barely have time to do between releases).

I'll keep you posted. Until then, I humbly ask for more of your patience, and thank you for stopping by.

- J


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but 2018 is definitely going to be the year that we see some activity on this game

Glad to hear you're finally able to work at the game again - let's hope that life decides to not go full "Hah nope" for 3+ months again.